Plainsmen

The Plainsmen are a race of large humanoids who inhabit the southern plains, and rolling steps of. They are a tribal culture and are believed to be the earliest of the non-magical races to inhabit.

Physiology
Massive humanoid creatures. the average height of a plainsmen is 7'8" with the shortest around 7'0" and the tallest slightly over 8'. they are incredibly muscular yet are not bulky like dwarfs they're weights are between 260-360 lbs. They are long faced with strong bone structures. noticeably extremely defined orbital sockets and cheek bones developed to allow the eyes to see farther in the open and bright plains. They are extremely tough, and known for incredible physical power. They are most likely descendants of giants from mountain tops that eventually came down to settle the plains.

Psychology
To plainsmen life is a grand and glorious competition. Strength and honor is valued above all else. The plainsmen do not fear death. they believe that a grand death in battle is the ultimate joy in life. This often leads Plainsmen to be quite bold often resulting in early deaths.

Plainsmen view magic as a taboo. On their holy plateau no magic of any kind can even exist. in the extremely rare cases that a plainsmen is able to use magic they are shunned.

Plainsmen put the importance of self sufficiency, and the ability to contribute above other things in their minds. They do not like to make themselves burden's unto others. and the idea of receiving help from another without first pulling one's own weight is terrible.

because of plainsmen being raised and living in open plains they have a fear, and general discomfort with going underground. however they do very well on the sea since there is so much open space.

Tribes
While different Tribes, and bands have different organizational structures, there are still some standards through out the different tribes.

==== Chief: the chief is usually whomever is the oldest, they are the societal leader, though they do not make unilateral decisions. they are seen more as a judiciary position than a executive seat. It is not unheard of for a chieftain family to be deposed and then a new chief chosen. ====

==== Daughter of Helen: the spiritual and primary war leader of the tribe. This is a young female chosen usually from one of the higher status families of the tribe. They serve for life as an example of beauty, strength, and honor to the tribe. whomever is married to the daughter is often the chief. ==== Ulfvaen: The greatest warriors. almost always female. known as the peak of physical capability. while anyone may be a great warrior in times of war, only the Ulfvaen are fulltime warriors even in times of peace.

The Sunhawk: a single tribesman whose responsibilities and position are akin to a witchdoctor. they are both healers, and historians.

Homelands
The Plainsmen rain over the southern expanse south of the savage lands from western kingdom all the way to swamp lands. The plains are divided into five main tribe lands

Law and Justice
Strength is law. possessions are owned collectively by the community, only ones immediate domicile, and their weapons are considered personally owned. disputes are often settled by some non lethal contest. in great arguments the chief will weigh in and make decisions.

one of the greatest offenses is to cripple one's opponent and not grant them a quick death. Rendering them useless.

Magic is seen as a great offense as it creating or gaining something without the proper amount of work. Those seen to use magic are exiled as Utlaegr to wonder the plains and the Holy Plateau.

Culture
The plainsmen saw very little importance in gender, or sexual preference. the only thing that was seen as shameful was not being able to take care of one's self. or malicious treatment of others.

Art and dress were often vibrantly colorful and expressive. Though the supplies Plainsmen had available to them were limited they were still able to create vibrant displays. art is one of the only things that the plainsmen do not see as competitive. knowing that all art is good art, and that the expression of emotion is better through artistic means than aggressive and malicious means.

Religion
The plainsmen religion is not based in great deities and organized texts. there are a few basic creation stories. but the rest of the spiritual figures in Plainsmen religion are minor deities and characters that embody single emotions, or acts. Many of these figures started as legendary plainsmen that grew into spiritual dieties

Language
being descendants of giants they took their language from the wind and dwarves. they used the alphabet of the dwarves, but it does not always work well since dwarvish does not directly translate to Plainspeak.

Inter species Relations
The plainsmen are mistrustful of outsiders. if only because they do not encounter them often. They see outsider lifestyle as overly complex and the allowance, and often encouragement of weakness and lazyness to be disgusting.

Notable Plainsmen
Baldur Kari: a brave adventurer during the Dawn of Stars

The Great Wolf: a ancient plainsmen Druid who helped to bring the entirety of the lower flatlands under plainsmen control. rumored that he took the shape of a wolf and lived out his days as a great pack leader.